add game logic for fridge

This commit is contained in:
lagaffe 2026-04-18 20:29:19 +02:00
parent 8fc1a7b887
commit 5057de5572
10 changed files with 143 additions and 19 deletions

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Width:  |  Height:  |  Size: 227 KiB

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@ -30,11 +30,10 @@ function onDragMove(node, event, shift = { x: 0, y: 0 }) {
}
function onDragEnd(node, onDrop) {
console.log("drop");
node.off("pointerup");
node.off("pointerupoutside");
node.parent.off("mousemove");
onDrop();
onDrop(node);
}
function onDragStart(node, onDrop, event) {
@ -58,4 +57,8 @@ function makeDragable(node, onDrop = () => {}) {
});
}
export { makeDragable };
function makeUnDragable(node, onDrop = () => {}) {
node.off("pointerdown");
}
export { makeDragable, makeUnDragable };

24
src/common/helpers.js Normal file
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@ -0,0 +1,24 @@
import { Rectangle } from "pixi.js";
export function getIntersection(a, b, out = new Rectangle()) {
const x1 = Math.max(a.x, b.x);
const y1 = Math.max(a.y, b.y);
const x2 = Math.min(a.x + a.width, b.x + b.width);
const y2 = Math.min(a.y + a.height, b.y + b.height);
if (x2 <= x1 || y2 <= y1) {
// no overlap → empty rect
out.x = 0;
out.y = 0;
out.width = 0;
out.height = 0;
return out;
}
out.x = x1;
out.y = y1;
out.width = x2 - x1;
out.height = y2 - y1;
return out;
}

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@ -1,2 +1,3 @@
export { backgroundLayout } from "./layouts";
export { makeDragable } from "./dragAndDrop";
export { makeDragable, makeUnDragable } from "./dragAndDrop";
export { getIntersection } from "./helpers";

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@ -1,10 +1,34 @@
import { Application, Assets, Container, Sprite } from "pixi.js";
import { makeDragable, backgroundLayout } from "../common";
import { Application, Assets, Container, Sprite, Rectangle } from "pixi.js";
import {
makeDragable,
backgroundLayout,
getIntersection,
makeUnDragable,
} from "../common";
import { Game } from "./game";
class DropZone {
constructor(sprite) {
this.sprite = sprite;
this.full = false;
}
drop(bottle) {
if (!this.full) {
this.full = true;
bottle.x = this.sprite.x;
bottle.y = this.sprite.y;
}
}
}
export class Fridge extends Game {
constructor() {
super();
this._bottleCount = 6;
this._bottlePlaced = 0;
const fridgeContainer = new Container();
fridgeContainer.layout = { width: "50%" };
const fridge = Sprite.from("frigo");
@ -24,21 +48,82 @@ export class Fridge extends Game {
this.gameContainer.addChild(fridgeContainer);
this.gameContainer.addChild(bottleContainer);
const bottleLayout = {
width: "12%",
height: "16%",
position: "absolute",
};
for (let i = 0; i < 12; i++) {
const newBottle = Sprite.from("clubmate");
newBottle.layout = bottleLayout;
makeDragable(newBottle);
this.gameContainer.addChild(newBottle);
const bottles = [];
this._dropZones = [];
newBottle.x = 0;
const widthPercent = 0.12;
this.gameContainer.on("layout", (event) => {
const layoutBox = event.computedLayout;
for (const bottle of bottles) {
const width = layoutBox.width * widthPercent;
bottle.width = width;
bottle.height = width; // aspectRatio = 1
if (bottle.x + bottle.width > layoutBox.width) {
bottle.x = layoutBox.width - bottle.width;
}
if (bottle.y + bottle.height > layoutBox.height) {
bottle.y = layoutBox.height - bottle.height;
}
}
let i = 0;
for (const zone of this._dropZones) {
const width = layoutBox.width * (widthPercent + 0.01);
zone.sprite.width = width;
zone.sprite.height = width; // aspectRatio = 1
zone.sprite.x = i * width;
zone.sprite.y = 0;
i++;
}
});
for (let i = 0; i < this._bottleCount; i++) {
const sprite = Sprite.from("clubmate_grey");
this._dropZones.push(new DropZone(sprite));
this.gameContainer.addChild(sprite);
sprite.x = 0;
sprite.y = 0;
}
for (let i = 0; i < this._bottleCount; i++) {
const newBottle = Sprite.from("clubmate");
makeDragable(newBottle, (node) => {
this._onBottleDrop(node);
if (this._bottlePlaced >= this._bottleCount) {
console.log("fridge game won");
}
});
this.gameContainer.addChild(newBottle);
bottles.push(newBottle);
newBottle.x = 800;
newBottle.y = 0;
}
}
reset() {}
_onBottleDrop(bottle) {
console.log("dropped at", bottle.position);
const intersection = new Rectangle();
for (const dropZone of this._dropZones) {
getIntersection(
dropZone.sprite.getBounds(),
bottle.getBounds(),
intersection,
);
const intersectArea = intersection.width * intersection.height;
const bottleArea = bottle.width * bottle.height;
if (intersectArea > 0.5 * bottleArea) {
if (!dropZone.full) {
dropZone.drop(bottle);
this._bottlePlaced++;
makeUnDragable(bottle); // maybe not needed
return;
}
}
}
}
}

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@ -3,6 +3,7 @@ import { Container } from "pixi.js";
export class Game {
constructor() {
this._difficulty = 1;
this.won = false;
this.gameContainer = new Container(); // main container, to add the game to a node, add this container as a child
this.gameContainer.layout = true;
}

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@ -10,7 +10,6 @@ export class Opinator extends Game {
this._pixelGoalScore = undefined;
this._goalScore = 10 * this._difficulty; // goal to match, measured in play area, 10 = moving the mouse on the equivalent of 10 play areas
this._lastMousePos = undefined; // use to compute the travelled distance
this.won = false;
const backgroundSprite = Sprite.from("opinator");

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@ -1,6 +1,5 @@
import "@pixi/layout";
import { Application, Assets, Container, Sprite } from "pixi.js";
import { Fridge, Opinator } from "./games";
import { backgroundLayout } from "./common";
@ -44,6 +43,10 @@ async function preload() {
alias: "clubmate",
src: "assets/img/clubmate.png",
},
{
alias: "clubmate_grey",
src: "assets/img/clubmate_grey.png",
},
{
alias: "mate_caisse",
src: "assets/img/caisse.jpg",

7
src/package-lock.json generated
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@ -9,6 +9,7 @@
"version": "0.0.0",
"dependencies": {
"@pixi/layout": "^3.2.0",
"@pixi/math": "^7.4.3",
"pixi.js": "^8.0.0"
},
"devDependencies": {
@ -101,6 +102,12 @@
"yoga-layout": "^3"
}
},
"node_modules/@pixi/math": {
"version": "7.4.3",
"resolved": "https://registry.npmjs.org/@pixi/math/-/math-7.4.3.tgz",
"integrity": "sha512-/uJOVhR2DOZ+zgdI6Bs/CwcXT4bNRKsS+TqX3ekRIxPCwaLra+Qdm7aDxT5cTToDzdxbKL5+rwiLu3Y1egILDw==",
"license": "MIT"
},
"node_modules/@pixi/react": {
"version": "8.0.5",
"resolved": "https://registry.npmjs.org/@pixi/react/-/react-8.0.5.tgz",

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@ -3,6 +3,7 @@
"version": "0.0.0",
"private": true,
"type": "module",
"sideEffects": true,
"scripts": {
"dev": "vite --host",
"build": "vite build",